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  1. Egorh

    Final Attribute Stats vs Base Attributes

    @BurKeYzZ thoughts on Bard stats: Not enough wisdom Remove 10 from intellect add it to wisdom Remove 2 from strength add it to wisdom
  2. Egorh

    Steps to Drastically Increase Map Life

    Oh boy
  3. Egorh

    Bug Name Binding

    This is a bug report thread, stop bringing in balance issues
  4. Egorh

    Dingleberry [PVP]

    Denied
  5. Egorh

    Dingleberry [PVP]

    I am the night
  6. Egorh

    Bug Name Binding

    It was fixed a while ago but it looks like it is back. You can bind people's name to targetable skills. For example: You would put this on one of your keys: /skill bolt TrueCorruptor You would not need to turn around to aim it at the person you wanted to attack. Needs a fix because any...
  7. Egorh

    Final Attribute Stats vs Base Attributes

    I think Kainzo said somewhere that he wanted no base stats 30 or above. Plus, you will probably be able to get above 30 charisma with the new gear
  8. Egorh

    Final Attribute Stats vs Base Attributes

    For Disciple: Bring wisdom down to 20. And invest the points into strength (20 wisdom is all people go up to because thats when you get 1 chakra debuff) For Ninja: Reverse the agility and endurance (agility is core on Ninja). So the endurance will be 20 and agility 24. Overall having the stats...
  9. Egorh

    Final Attribute Stats vs Base Attributes

    Personally I'd rather have higher base attributes and lower bonuses on items because then it will be less reliant on who can spend the most time/money on good gear
  10. Egorh

    Is it worth it? If so, how can it be improved? (Beguiler)

    In a group you can have a Bard or another class that can help with mana (eg Necromancer's battery). Solo you can use emeralds to gain mana back And I guess in the new map you can try to get an item with wisdom (mana regen) or intellect (mana pool/damage)
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