Templar_James
Legacy Supporter 8
- Joined
- Jan 29, 2012
Ok so this thread is gonna be a rundown on all the suggestions I've made these past few days, but cleaned up.
Town Appearances/Overall Server Appearance
Rules on Town appearances need to be remade and the structures in the wilderness that are very fugly also need to be changed. We need to have a complete rehaul so that when new players come to the server they get the wow factor instead of the "Holy shit what is that massive dirt building". I and many suggest either taxing towns for not having a complete town within a 2-3 weeks or even month period. Another suggestion was having the "Blight" which I think is a golden idea where we have the town either swarmed with mobs or maybe even have just spiders always spawning and crawling around. If there's another type of way to show the "blight" please go ahead and suggest. Overall, town appearances make a huge impact on the server as I know most pvpers such as I love to have complex towns and buildings all over to fight on as it makes the fight 10x more interesting and seeing well made buildings also puts a smile on multiple peoples faces such as my own.
Admin Events Pve/PvP/Other/World Bosses
Admin events haven't gotten stale, but there isn't much variety other then going to the event room and spawning a bunch of mobs that either die in a second or take an hour to kill due to server lagging. This isn't a bad thing and I thank @Kenneth_Chow for doing all these events, but as I can recall many of the fun admin events included the admin joining in on the action and turning himself into an unstoppable force unless met with a ton of players which was super great. Other events such as Danda's Treasure hunt is amazing because not only does it give the pvpers a chance to go explore, but it also gets everyone that sits in their town moving. Bringing back the Zo, Treasure Hunt, and a new idea Randomly generated Capture Points would be great. Rewards for the Treasure Hunt and the Randomly generated Capture points should just be random epic piece(s) as we don't want the economy going into an even more downward trend then it already has. World Bosses is just a slight addon to this post as I think it does have to do with admins spawning a random boss in the wilderness that shouldn't be possible for one player, but definitely for 5-10 as I know pvp will defintely be happening around these guys.
Rangers Track and Ninjas Deathmark
Pretty simple I think that both Ranger and Ninja should either be able to track combat classes above 20 or make it 30 but the profession also counts so for example. Lvl 15 Runeblade Lv 50 Enchanter (Trackable). Example 2: Lvl 25 Runeblade Lvl 23 Engineer (Non-Trackable). The net for safety right now is honestly a little too high as usually players will not even touch their combat class and just straight level their profession or they will change into a combat class that is low and level their profession. Now while I think new players should be able to do their own thing for awhile I think the older players are abusing this a bit. Another suggestion is to make it so that when you master a combat class you can always be tracked (Honestly if you master a combat class you should have an idea about the server by then and its all fair game).
Weekly or Daily Conquest Points.
Conquest point opens in a predetermined location and players are given a 2 min warning notice before letting them know its open. Players can also plan ahead for this as it will usually be on either a 24 hour timer 2 day timer or even a week. This Conquest points would bring organized group pvp which is what a lot of the players even myself as a solo-pvper are looking for. This conquest points would be a KOTH basically and would reset everytime you stepped off. Reset as in the bar of the capture point would immediately go back to 0 and you would have to start over. This KOTH would probably be on a 5min timer which isn't long at all and even if you step off you have more then enough time to sit for 5 mins. Rewards should also give you frostworn gear as I think this is obviously a PvP event at the highest calibar and a frostworn set seems like pvp gear. Maybe 1 piece for 24hours weekly 3 pieces (random).
Overall I think the post is pretty clean and well thought out as I did put some time into as I went back and took many of your suggestions. Of course this is a suggestion thread so if you have anything else to add go ahead but please Tag what suggestion it is going towards.
Thanks and I hope you enjoy herocraft as much as I do. =]
Town Appearances/Overall Server Appearance
Rules on Town appearances need to be remade and the structures in the wilderness that are very fugly also need to be changed. We need to have a complete rehaul so that when new players come to the server they get the wow factor instead of the "Holy shit what is that massive dirt building". I and many suggest either taxing towns for not having a complete town within a 2-3 weeks or even month period. Another suggestion was having the "Blight" which I think is a golden idea where we have the town either swarmed with mobs or maybe even have just spiders always spawning and crawling around. If there's another type of way to show the "blight" please go ahead and suggest. Overall, town appearances make a huge impact on the server as I know most pvpers such as I love to have complex towns and buildings all over to fight on as it makes the fight 10x more interesting and seeing well made buildings also puts a smile on multiple peoples faces such as my own.
Admin Events Pve/PvP/Other/World Bosses
Admin events haven't gotten stale, but there isn't much variety other then going to the event room and spawning a bunch of mobs that either die in a second or take an hour to kill due to server lagging. This isn't a bad thing and I thank @Kenneth_Chow for doing all these events, but as I can recall many of the fun admin events included the admin joining in on the action and turning himself into an unstoppable force unless met with a ton of players which was super great. Other events such as Danda's Treasure hunt is amazing because not only does it give the pvpers a chance to go explore, but it also gets everyone that sits in their town moving. Bringing back the Zo, Treasure Hunt, and a new idea Randomly generated Capture Points would be great. Rewards for the Treasure Hunt and the Randomly generated Capture points should just be random epic piece(s) as we don't want the economy going into an even more downward trend then it already has. World Bosses is just a slight addon to this post as I think it does have to do with admins spawning a random boss in the wilderness that shouldn't be possible for one player, but definitely for 5-10 as I know pvp will defintely be happening around these guys.
Rangers Track and Ninjas Deathmark
Pretty simple I think that both Ranger and Ninja should either be able to track combat classes above 20 or make it 30 but the profession also counts so for example. Lvl 15 Runeblade Lv 50 Enchanter (Trackable). Example 2: Lvl 25 Runeblade Lvl 23 Engineer (Non-Trackable). The net for safety right now is honestly a little too high as usually players will not even touch their combat class and just straight level their profession or they will change into a combat class that is low and level their profession. Now while I think new players should be able to do their own thing for awhile I think the older players are abusing this a bit. Another suggestion is to make it so that when you master a combat class you can always be tracked (Honestly if you master a combat class you should have an idea about the server by then and its all fair game).
Weekly or Daily Conquest Points.
Conquest point opens in a predetermined location and players are given a 2 min warning notice before letting them know its open. Players can also plan ahead for this as it will usually be on either a 24 hour timer 2 day timer or even a week. This Conquest points would bring organized group pvp which is what a lot of the players even myself as a solo-pvper are looking for. This conquest points would be a KOTH basically and would reset everytime you stepped off. Reset as in the bar of the capture point would immediately go back to 0 and you would have to start over. This KOTH would probably be on a 5min timer which isn't long at all and even if you step off you have more then enough time to sit for 5 mins. Rewards should also give you frostworn gear as I think this is obviously a PvP event at the highest calibar and a frostworn set seems like pvp gear. Maybe 1 piece for 24hours weekly 3 pieces (random).
Overall I think the post is pretty clean and well thought out as I did put some time into as I went back and took many of your suggestions. Of course this is a suggestion thread so if you have anything else to add go ahead but please Tag what suggestion it is going towards.
Thanks and I hope you enjoy herocraft as much as I do. =]
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