Strikerdude
ICE ICE ICE!
- Joined
- Jan 10, 2012
Introduction:
Hello, my name is StrikerDude and i've played herocraft on and off since I was a freshman in high school. I'm now a junior at a university. So obviously i've played herocraft for a really long time. This suggestion is about something that feels like it has been missing from the last couple of maps that I have played on. The following is simply my observations, and reasoning I used to reach my conclusion.
As I was wandering around spawn I noticed that there were really only 5-6 shops in total scattered across spawn. This kinda makes spawn feel like mostly empty/filler space. I liked how in the older herocraft maps there was a trade district filled with shops. While these shops were not always in stock, it was nice to see a spawn that was somewhat lively and it was fun to search for the cheapest products.
I honestly feel like this server is missing a large economy. While that may not matter much to some people, it was part of the experience of choosing a profession. Leveling up my profession just doesn't have as much incentive anymore because I probably wont be able to afford a shop.
The current rent rates for shops honestly feel like a hurdle. Buying a shop in spawn is a risk, people might not buy your products and the rent could just drain your bank account. If the rent prices are reduced then I have no doubt in my mind that more shops will open because the risk to the shop owners will be reduced.
My argument
Main Argument/Conclusion:
We need to significantly reduce rent prices for shop plots in the trade district
Premises:
Perhaps I am completely wrong, and the shops in spawn are totally lucrative. However, I honestly feel like if I made a shop, it would be a struggle to make a profit. I'd really like to know what everyone else thinks, so if you have a relevant idea/thought leave a comment please.
ps; It's 1;37am where I am so please forgive any spelling errors, or jumbled ideas. I think everyone who reads this will get the main point. Also If I'm not supposed to tag you for this, sorry admins, first time i've posted on the forums in really long time.
Hello, my name is StrikerDude and i've played herocraft on and off since I was a freshman in high school. I'm now a junior at a university. So obviously i've played herocraft for a really long time. This suggestion is about something that feels like it has been missing from the last couple of maps that I have played on. The following is simply my observations, and reasoning I used to reach my conclusion.
As I was wandering around spawn I noticed that there were really only 5-6 shops in total scattered across spawn. This kinda makes spawn feel like mostly empty/filler space. I liked how in the older herocraft maps there was a trade district filled with shops. While these shops were not always in stock, it was nice to see a spawn that was somewhat lively and it was fun to search for the cheapest products.
I honestly feel like this server is missing a large economy. While that may not matter much to some people, it was part of the experience of choosing a profession. Leveling up my profession just doesn't have as much incentive anymore because I probably wont be able to afford a shop.
The current rent rates for shops honestly feel like a hurdle. Buying a shop in spawn is a risk, people might not buy your products and the rent could just drain your bank account. If the rent prices are reduced then I have no doubt in my mind that more shops will open because the risk to the shop owners will be reduced.
My argument
Main Argument/Conclusion:
We need to significantly reduce rent prices for shop plots in the trade district
Premises:
- More lively spawn (current spawn just feels large and mostly empty besides the upper area)
- Larger Economy = More fun (Current economy feels pretty small, mostly seems like it is trading between individuals. Also more shops = lower priced products)
- Adds another layer of depth to the game
- Professions will feel more meaningful
- A livelier spawn will attract the attention of more newcomers and leave a better impression.
- Herocraft should be difficult, high rent prices adds to that difficulty.
- The fact that there are other shops in spawn already, shows that it is possible to create profitable spawn shops.
- Spawn will not be more lively, because the active player base is simply smaller than it used to be. Also larger economy will not be possible without larger numbers of players.
- In the past herocraft has never actually had a large economy, and my miss observation is due to my own reminiscing.
- Yes Herocraft should be difficult and hardcore. However, when a certain aspect of a game diminishes significantly, then the fun that people derived from that aspect of the game also diminishes. I claim that the difficulty (high rent prices) is too high because it diminishes an aspect of herocraft (the economy, lively spawn etc...).
- While there are shops in spawn already, there are only a few. (I'd like to know if these shops are even profitable personally). Also, in order to have a large economy and lively spawn there will need to be more than few shops. Perhaps we could compromise and only temporarily decrease rent prices, at least until a lot more shops open up.
- While we do have a smaller player base now, if we lowered the rent prices we could still create a larger economy. Then after a while the larger economy could attract a larger player base.
- Perhaps I am wrong, and herocraft was never like that. Well then lets lower rent prices and create a lively spawn anyways.
Perhaps I am completely wrong, and the shops in spawn are totally lucrative. However, I honestly feel like if I made a shop, it would be a struggle to make a profit. I'd really like to know what everyone else thinks, so if you have a relevant idea/thought leave a comment please.
ps; It's 1;37am where I am so please forgive any spelling errors, or jumbled ideas. I think everyone who reads this will get the main point. Also If I'm not supposed to tag you for this, sorry admins, first time i've posted on the forums in really long time.