- Joined
 - Jan 7, 2011
 
- Location
 - The 7th Circle of Heaven
 
Greetings Heroes!
We are implementing a temporary fix for monsters in Herocraft. Here's how it will work.
First off, all monsters are being reduced in damage/exp/health. This is because the monsters immediately around spawn will be less severe and as you go further away from spawn they will increase in difficulty based on how far they are from spawn point.
This will be in for "live testing" and we will see if it is here to stay based on performance, user-friendliness and other factors.
Live document for balance:
https://docs.google.com/spreadsheet/ccc?key=0ApuC4DXz9lwndEk4M1hnZTA1SW5keHJNd1hnbHJ6eGc&usp=sharing
Every 100R from spawn they will gain 8% health, 3% power and 7.5% more exp
	
	
	
		
		
		
			
		
		
	
	
		
	
 
These numbers are being tweaked and it will be available on test very soon.
@Admins @Heralds @Wiki Team
			
			We are implementing a temporary fix for monsters in Herocraft. Here's how it will work.
First off, all monsters are being reduced in damage/exp/health. This is because the monsters immediately around spawn will be less severe and as you go further away from spawn they will increase in difficulty based on how far they are from spawn point.
This will be in for "live testing" and we will see if it is here to stay based on performance, user-friendliness and other factors.
Live document for balance:
https://docs.google.com/spreadsheet/ccc?key=0ApuC4DXz9lwndEk4M1hnZTA1SW5keHJNd1hnbHJ6eGc&usp=sharing
Every 100R from spawn they will gain 8% health, 3% power and 7.5% more exp
	These numbers are being tweaked and it will be available on test very soon.
@Admins @Heralds @Wiki Team
			
				Last edited: 
			
		
	
								
								
									
	
								
							
							
				