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Suggestion [Heroes] Classes Dump for kicks

Multitallented

Legacy Supporter 5
Joined
Aug 31, 2011
This is just for the laughs, but here are a ton of class suggestions that I once had on a server that is not running anymore.

Timelord:

-Timestop: stun all players within 10 blocks of you for 6 seconds

-Pounce: jump but also slows players within 3 blocks of where you land for 2 seconds

-FastForward: increased damage output and input for 12 seconds

-Dodge: 10% chance to completely a single spell or damage



Traveler:

-Launch: Jump up to 100 blocks and deal damage based on how far you jumped (really hard to hit) also costs mana based on how far you jumped

-IceArrow: your arrows slow the enemy for 1.5 seconds

-DropTNT: Drop live TNT with a fuse of 2 seconds. The TNT can’t damage you

-StunPull: Pull a player towards you. They are stunned for 2 seconds when they land.



Bomber:

-RainTNT: Drop 4 TNT in a straight line away from you with incremental fuse times. Can be up to 100 blocks away

-ExplodingArrow: Your arrows explode when they hit something

-BarrierBreak: delayed by 1 second. Makes the target take twice as much damage for 2 seconds

-PlagueBomb: Launch a sheep that explodes when it hits the ground



Changeling:

-Disguise: Lets you disguise as any mob or animal for 30 seconds

-BackForMore: Do massive damage to a player you’ve hit with a previous spell in the last 10 seconds

-Grapple: Throw a snowball. If the snowball hits a player, it does minor damage and you jump towards that player. The player is stunned for 1 second

-StealEssence: You steal a random buff from a player.



Frostburn:

-Snowstorm: channelling. All players within 10 blocks of you are stunned for 10 seconds. Snowballs rain down randomly damaging enemies in small amounts.

-IcePrison: Stun an enemy for 4 seconds or until they take fire damage. If they take fire damage during that time, then they take twice as much damage.

-Fireball: Throw a fireball that lights them on fire for 2 seconds and does damage

-Icebolt: Throw a snowball that does damage and slows for 1.5 seconds



Darkbringer:

-Darkness: All enemies within 50 blocks of you are blinded for 10 seconds

-Voidblade: Players you melee are silenced for 1.5 seconds per hit (does not stack)

-Pounce: Jump but damages players within 3 blocks of where you land

-Lifesteal: Heal yourself whenever you attack an enemy



Jester:

-Tackle: Teleport to an enemy you can see within 100 blocks. That enemy is stunned for 1 second and takes minor damage.

-GlassShield: Create a moving sphere of glass with a 3 block radius around you that lasts for 15 seconds

-Reflect: You take half damage and deal the other half back on the damager for 10 seconds

-ExplosiveFireball: Launch a Ghast Fireball with low cool down and mana cost



Lightbringer:

-Megabolt: Hit all enemies within 100 blocks of you with lightning (global cool down of 1 minute) cool down of 10 minutes

-Multibolt: Hit a player with lightning every second for every lightning strike they’ve taken within the last 10 seconds (at the time of casting multibolt)

-Bolt: Hit a player with lightning

-ChainLightning: Hit a player with lightning, and then hit a random enemy within 6 blocks of that player with lightning. Repeat every second so long as there are new enemies within 6 blocks of the last person struck.



Phoenix:

-Reborn: Come back to life when you die. You have half hp. Cooldown 10 minutes

-Tackle: Take 125 damage to teleport to an enemy, damage them, and stun them for 3 seconds

-BurningPresence: Passive damage all enemies near you every 4 seconds

-Pulse: Take 100 damage to deal 100 damage to all enemies with 7 blocks of you

-HPRegen: Passive healing



Souleater:

-OmegaGrip: channeling. Stuns an enemy for 8 seconds. During that time you steal their HP and Mana

-ContagiousParalysis: Stuns an enemy for 8 seconds and damages them over time. The enemy is immune to all damage. If the enemy would take damage, then the damager instead steals the ContagiousParalysis effect and the stun timer resets to 8 seconds.

-Souldrain: Deals massive damage to the target and heals you for that much.

-Confuse: Causes the target to stumble in random directions periodically for 8 seconds



Voodoo:

-InvertDamage: for 10 seconds, all damage dealt to you heals you instead

-Retaliate: Cancel all damage dealt to you over the next 10 seconds then deal it to all enemies within 10 blocks

-Harmtouch: Deal 100 damage to yourself then deal 100 damage to an enemy up to 15 blocks away

-Berserk: Damage output and input increased 50%



Cleric:

-Equalize: channeling. Heal over 2 seconds until you and the target are the same hp

-Empathy: Deal damage to a target based on how much hp you are missing. Slows the target for 2 seconds

-Soulbond: You take 50% of all damage dealt to target ally

-Groupheal: Heal all allies near you except yourself



Longbow:

-Arrowstorm: Shoot a ton of arrows over the next 4 seconds

-Backflip: Jump backwards and shoot an arrow at the ground

-BowStrength: Your arrows travel farther and faster

-Critical: Your arrows have a chance to do twice as much damage



Shadow:

-Assassinate: Delay of 5 seconds. You do massive damage to an enemy if you are close behind them.

-Fade: Go invisible until you take damage or step into the light.

-Camouflage: Go invisible until you go near unnatural blocks or take damage.

-Sonicboom: Silence all enemies near you for 4 seconds

-Barrage: Shoot arrows in every direction (low cooldown)

-Backstab: Passive. You do more damage to enemies from behind.
 

MCderpy12

Legacy Supporter 3
Joined
Aug 2, 2013
Haha

If these ever we're put into HC it would be soon broken :)

But would make for some, umm.... Silly PVP?

Anyway thanks for the post, was a very interesting read.

Thumbs up
 

Multitallented

Legacy Supporter 5
Joined
Aug 31, 2011
I almost forgot my favorite one!

Maceman:
-Falcon Punch: 1 second delay. Deals massive damage to an enemy (as in nearly kills you and makes bone crunching sounds).
-Jump: Jump towards the target
-Root: 1 second delay. Roots the enemy for 4 seconds
-Slow: Deals some damage to the enemy and slows them for 2 seconds
-Speed: Move faster on grass.
 
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