- Joined
 - Jan 7, 2011
 
- Location
 - The 7th Circle of Heaven
 
4.51
			
			- Temp remove Social-Pets (Still being updated!)
 - Fireworks should be unrestricted.
 - Bard: All discs now do the same damage / gain.
 - Increase cooldown of SmeltGold to 15s
 - Self-damage no longer breaks root, invis, or unbreakable effects.
 - Implemented checks to ensure self-healing is reduced in all instances.
 
- Updated ChestShop sellable items to reflect up to MC 1.4.6
 - Players now auto-party at the start of the Arena, not when they get paired.
 - Fixed expiration of Blackjack not informing the caster.
 - Re-implementing IC's to test lag with new settings.
 - Social-Pets are now fixed! Get them @ http://hc.to/store
 - Battlegrounds now place the winner at their respective HP instead of "20"
 - Battleground winners now receive 10c per win.
 
- Player-Skulls now drop (again) when a bounty is claimed. (Thanks mung3r!)
 - You can DUEL use /skirmish duel {name}
 - Duels are only for level 10+ players now, the winner wins 10c!
 - Added two new skirmish maps: Warship and Hex.
 - Temp Removed Ampul, it was breaking Splash Potions from being used.
 
- Lottery back again!~ use '/lottery buy' # to get tickets, cost 20c, max 5!
 - Town cost for Hamlet+ now increased (500c base)
 - Cleaned up some town protections and inactive towns.
 - Users cannot change worlds while in Arena/Skirmish.
 - ChaosOrb now properly teleports the player to the block it was thrown.
 - EnderPearl skill is now gained at level 59 for Wizard.
 - Firewave is now fixed. It will not one shot targets too close.
 
- NEW: Skill-Doomwave: Hurl enderpearls in all directions, dealing damage to each person hit. Also teleporting the caster to ALL locations randomly and with great fury.
 - Fixed the Server Status block (Thanks shadrxninga)
 - Adjusted Arena/Skirmish/BG costs and rewards
 - Enabled Ratings for Skirmish and Battleground.
 - Fireball/Firewave/Icebolt no longer cause snow to pile where it hits.
 
- Special thanks to Whatshiywl he's help create 5+ new skills!
 - Beguile/Confuse cd increased to 15s, duration to 7s.
 - Smiths now have Engrave at level 60. (25mana / 15s cd)
 - Skill-Breed should allow Skill Wolf to function properly.
 - Skill-Tranfuse now returns 30 mana per 100 health.
 - NEW: Skill-Engrave =Name the item held in your hand, requires 1 emerald!
 - NEW: Skill-Bloodbond (Bloodmage) created - Thanks Whatshiywl!
- This skill will gain in power as you level. Starting stats
 - 10% health return of skill-damage done
 - 5 mana per tick used when activate (if no mana it cancels)
 - Party members within 15R are under the Bond
 
 - NEW: Skill-Energize = Self-Only Stamina recharge (TBA)
 - NEW: Skill-Invigorate = Targettable Stamina recharge (Mystic)
 - NEW: Skill-DropTheBass = Group Safefall (Bard)
 
- http://hc.to/store now offers SHEEP and CAT variations! (Thanks DMarby!)
 - Redesigned the layout of the hc.to/store
 - NEW: Skill-Arcaneblast = Direct damage with Firework effects.
 - Resolved soft-crash with the vote listener.
 - MortalWound can now be used with Iron Swords.
 - Slightly adjust use text of Bladegrasp.
 - NEW: Skill-Balance = Re-adjust all hp in party to the same %, no hp is gained or lost, just re-distributed (Disciple)
 - NEW: Skill-Fireworks = Shoot 5 fireworks into the air, random size, shape and height (Scribe)
 
- Whitelist apps will no longer show under - Whats New
 - Blaze-Fireball will no longer set spawn regions on fire when they shoot.
 - Fixed nether permission issues, it is now safe to traverse again.
 
				


