- Joined
 - Jan 7, 2011
 
- Location
 - The 7th Circle of Heaven
 
We will be introducing a new line of buff/debuff skills - they will affect attributes either positively or negatively.  These skills will normally increase in duration unless the skill is supposed to be a set duration for use/balance.
NOTE: we have not decided on the name / reagents yet, so things arent set in stone.
Cleric: CON
Necromancer:
			
			NOTE: we have not decided on the name / reagents yet, so things arent set in stone.
Cleric: CON
- Courage (lvl?) - increase constistution by 15 for 10 mins - reagent enderpearl
 - Blessing (lvl ?) - increase all stats by 5 for 5 mins
 
- Alacrity (lvl ?) - increase agi by 15 for 10 mins - reagent fish
 
- BruteForce (lvl ?) - increase strength by 15 for 10 mins - reagent sapling
 
- Enlightenment (lvl ?) - Intellect / Wisdom by 15 for 10mins
 
- TOTEMS
 
Necromancer:
- Weakness (lvl ?) - decrease str and agi by 15 for 5 mins - curable by cleanse/dispel skills - reagent zombie flesh
 
- Splendor (lvl ?) - increase CHA by 10 for 10 mins - reagent goldbar
 
- Valor (lvl ?) - increase STR and CONSTITUTION by 5 for 5 mins
 
- SiphonStrength (lvl ?) - your target loses 5 str and you gain 5 str for 2 mins - reagent zombie flesh.
 
- Aspect - increase your str by 5 and agi by 5 for 5 mins - reagent cookedpork
 
			
				Last edited: 
			
		
	
								
								
									
	
								
							
							
				
 Will be important when Herobosses comes out as well as dungeons.