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  1. Irishman81

    Bug Beta Profession Bugs

    Just going to post this here so we have a running document and other people can add on as they see fit: Overall: - Permission skills need to be re-added - Fix old/outdated tooltips Blacksmith: - Repair does not actually repair the item, reverts to previous durability after a couple seconds...
  2. Irishman81

    Suggestion Beta Balance Thread

    Been a while since I've posted one of these but here we go. As it has become apparent to those who have been playing beta so far, many of the classes are underwhelming to play due to the decreased skill count (among other things) from previous iterations of hc to where we are now. As Kain said...
  3. Irishman81

    Week 3 balance

    Druid and Necromancer have been re-added Increases to exp in t4+ dungeons, especially bosses Various Township changes, Specifics here: https://pastebin.com/LSJp7XYT Paladin: Revert absolution heal change (40 hp) Increase divinestun cooldown to 45 Extortioner: Remove smoke Increase flash...
  4. Irishman81

    Week 2 Balance

    Casters: Reduce base hp of all casters by 50 Wizard: Replace boltstorm with megabolt Fix port locations to be given at level 20 and not 25 Geomancer: (Until new earthwall is fixed) Replace earthpull/pulse with Renamed forcepush/forcepull Pyromancer: Add 1 second warmup to eruption...
  5. Irishman81

    Patch #1

    Hi everyone, since people have busy schedules we're gonna do the first patch on the forums. Just a reminder that we are looking for activity both in game and on the forums so if you want to remain on the team be sure to participate and provide constructive feedback, otherwise you will be...
  6. Irishman81

    This Week's Balance Changes

    Alright since everyone seems to have busy schedules, I figure the best way to hammer out changes are through the forums rather than wait for a meeting. We'll still try to have a meeting occassionally, and definitely as more progress is made with regards to the revamp, but these are just small...
  7. Irishman81

    Dark Rooms in towns

    I believe darkrooms in towns have taken away from the importance of player interaction and world pvp. In previous maps, most of world pvp would occur because of ganking while leveling, then group fights would occur after that. I believe, if possible, the flag for mobs spawning in towns should be...
  8. Irishman81

    This week's meeting

    We will have a meeting this Friday at 6 pm CST. Those who did not attend the meeting last week or did not contribute much are highly advised to attend and contribute. If you have a conflict I understand, just please let me know either on the forums or in game and you'll be alright. Main...
  9. Irishman81

    Balance Meeting

    I'd like for everyone to meet sometime later this week to discuss the changes in the other thread, how we're handling revamping the classes, professions, and anything else we need to. Would tomorrow night at 5 cst work for everyone? If not enough people can make it we can always shift it...
  10. Irishman81

    This Week's Balance Changes

    Alright, so we haven't done any major patches because we're mostly focused on revamping the classes, but I think these changes will help straighten everything out a little better. Note that ranger received a tweak for Friday until the multiplier problems are fixed. Runeblade: Lower max health...
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