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  1. Kainzo

    Patch 2.5.3 - More fixes

    Heroes: Wizards/Druids: -Now use /skill port list - to see all port locations available Paladin: -Pray: 10 second cool down -revive - 10 minute cool down Dreadknight: -Gills: 20% mana charge -Drainsoul: 20% mana charge 6 second cool down Ranger: -Root: 25% mana charge, 12 second cool down...
  2. Kainzo

    2.5.2 - Projectiles!

    Basic: Terrain damage via Creepers has been disabled for the time being Heroes: Properly fixed Skeleton / Arrow damage Fixed Fireball/Firearrow (thanks Sleaker!) Really fixed FireArrow/Arrows in PVP-OFF areas, (Updated WG) Ranger's ARROW/BOW: adjusted to 10 dmg Drainsoul = absorb-amount: 10...
  3. Kainzo

    #1 on Minestatus = Double EXP Day!

  4. Kainzo

    2.5.1 - Growth Disabled for Lag testing! (Cap Increased to 200)

    Grow-TEMP disabled, testing anti-lag features out for the bmod team. Necromancer: UnholyRitual now proper grants mana back when used to instantly slay Skeleton/Zombies Fireball for Necromancer reduced to 15% from 35% mana Damage tuning: Wolf health increased Lowering some environmental damage...
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