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    Read up on the guides and new systems! Here.
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  1. Alator

    three questions about ic's in creative

    Last time I checked players didn't have access to ICs. Since there is no whitelist and the creative server is mostly unmonitored, we have to limit what players can do.
  2. Alator

    Herocraft Archeology [The Lore Project]

    New section: Shadows in the Deep. Authored by @Northac and edited by me.
  3. Alator

    Dragon's Fire discussion Thread [Lore Project]

    Good guess, but not quite! After much too long, the next chapter has been released!
  4. Alator

    Herocraft Fan Fiction: Dragon's Fire

    Chapter 6: The Architect's Pledge A man in a yellow protective helmet peered into a narrow ventilation shaft with a critical gaze. The deepest mineshaft is only as useful as its ability to be exploited, and workers can't dig if they don't have air. With a satisfied grunt, the man known to...
  5. Alator

    TD...enchanters....towns...

    DragonTravel is not currently implemented on the server. Also Kainzo, support for Dragon Travel has been stopped, and the developers are making a new system called Dragon Travel: Phoenix. Basically a rewrite of the entire system :http://dev.bukkit.org/bukkit-plugins/dragontravel/
  6. Alator

    Suggestion Graveyard Paths

    I added you to the gy region and put some supplies in an LWC inside the structure. Let me know if you need anything else, and when you are done I will remove you from thie GY and add you to another.
  7. Alator

    Herocraft Archeology [The Lore Project]

    Yeah, the 'newer' nether mobs aren't in there; I forgot about them, heh.
  8. Alator

    Patch Notes - 10/01/13 to 10/14/13

    I have a sneaking suspicion that even though I added in a radius to the butcher command, they are still acting globally. I will remove the butcher command from Ruins. Let me know if it keeps happening @Jack_Reacher EDIT: I removed the Ruins command block, and the zombie I spawned on haven...
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