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  1. Irishman81

    This Week's Balance Changes

    Pretty Please?
  2. Irishman81

    Suggestion Please implement this into Pyromancer

    I'll look into the mana costs of the skills, however, I disagree with infernoflash. As I think you realized towards the end of your post, classes like pyro and wizard have medium-high cooldowns on mobility skills due to the amount of damage they bring to the table. Yes dragoon is tankier, but...
  3. Irishman81

    Suggestion [Ninja/Shadowblade,Vorpal] DPS to high?

    Kainzo never got back to me about any backstab numbers, as I can't view them in the current config, so nothing was finalized for last week.
  4. Irishman81

    Bug Hellgate

    I'll look into it - If I'm not mistaken @WitchOnaRampage was working on some hellgate issues earlier, not sure if she found something like this.
  5. Irishman81

    This Week's Balance Changes

    That's the plan
  6. Irishman81

    This Week's Balance Changes

    Some valid points. I added back the chain helmet. How does 95+1 per intellect sound? (124 damage as a t1 beguiler) I think if we do reduce the damage like this (Plaguebomb dealt 217 aoe damage on t1 beguiler), the cooldown should be reduced to maybe 14 seconds, the damage output is really low...
  7. Irishman81

    This Week's Balance Changes

    I just think that for a rogue, and everything it is bringing to the table buff/silence wise, having that much armor with as high base hp is a little too strong. I was considering lowering the base hp instead of armor, but I thought it would be better for it to keep its survivability vs casters...
  8. Irishman81

    This Week's Balance Changes

    If I could see some concrete numbers I can try to make sense of it
  9. Irishman81

    This Week's Balance Changes

    I just think the multiplier is too high, but when I tried to look at the current numbers in git, it didn't really make sense, so I'm assuming its in the code part that I don't have access to.
  10. Irishman81

    This Week's Balance Changes

    Alright everyone, let's try to get some stuff down for hopefully this Friday, if not the next. Bard: Reduce Gold Sword left click damage to 42.9 (this is with the swing speed timer taken into account) - This was an oversight on my part, the gold sword damage stayed the same through the previous...
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