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  1. Dsawemd

    Suggestion RuneBlade Ultimate - RunicTether

    Kainzo recently told us that Ultimate abilities (15 minute cooldown abilities) would become more common. Here is an idea for RuneBlade's: /skill RunicTether: RuneBlade's Target within 5 blocks is instantly marked. After 5 seconds the Target is Teleported within 1 block of the RuneBlade. After...
  2. Dsawemd

    Moving GTP from Wizard to Druid

    GTP is a support class skill. Druid can combine with Spire Ports to provide a utility skill combo that promotes World Activity. The current Wizard combo promotes Spawn Activity. Wizard would retain Port, and would be able to take their Party within 10 blocks to Spawn. Thoughts?
  3. Dsawemd

    Level 70 Starting Points

    Will edit this OP as they are decided. edit: So instead of the 70 skill direction below, please begin thinking about what each class's ULTIMATE would be. Kainzo says 15 minute cooldowns. DreadKnight's would be Harmtouch. GO!
  4. Dsawemd

    Suggestion Beguiler Buff - Fool Foes

    Beguiler is the trickster class. Track and Deathmark currently have no counterplay except to hide or fight. /skill Fool Foes - Applies a Buff to all members of a Beguilers Party within 10 blocks. The buff lasts 1-2 hours, and it directs both Tracks and Deathmarks on affected Players to the...
  5. Dsawemd

    Suggestion Stamina and Attributes

    Mana pool size scales with INT. Mana regeneration scales with WIS. SUGGESTION: Stamina pool size scales with STR or AGI. Stamina regen scales with END. Fairly simple to implement, and brings Stamina classes on par with Mana classes as far as attribute resource management. This also creates...
  6. Dsawemd

    Increase Disciple CON scaling Incetives

    Disciple is the unarmored class in lore. We now have a way to make Disciple have competitive defensive levels against Magic Damage (~50% of damage) while still retaining lore armor appearance. The increased incentives to build CON would likely also increase average disciple build HP. If we...
  7. Dsawemd

    Bug Fences Turning into Cobblestone Walls

    And vice versa. Place a line of one material of Wall, then break it and replace the same area with the 2nd material. The new placed blocks will glitch and revert to the first type of Wall. I posted this on Bugs rather than Exploits because A) It does not give items for free, your 2nd material...
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