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  1. Evanist

    Suggestion Punch II Bows

    Yes, punch 2 is overpowered. Ever fought a ranger that spam arrows with punch 2? It is a disciples or any melee classes worst nightmare. Keep it at punch 1 would be better cause right now it is too much
  2. Evanist

    Shards

    Seem really fun. The big question would be if it will end up pay par month or will it be a one time thing. But other then that ... it seems interesting, though a bit confusing on how it will work a bit
  3. Evanist

    So.... I was just running around, going back to a old place I use to train...

    It was actually on the server, so I was like holy crap...
  4. Evanist

    So.... I was just running around, going back to a old place I use to train...

    Then suddenly... I knew chickens were evil!
  5. Evanist

    Suggestion Scrap Doomwave

    Also, one thing... as for wiki You unleash a wave of doom around you, launching (18 + 0.075 per intellect point) fiery ender pearls in all directions. Each pearl will deal (120 + 1.625 per intellect point) damage to targets hit and teleport you to each location. Takes 1 second to warm up. Now...
  6. Evanist

    Suggestion Plaguebomb

    That is a bit the reason why I am kinda getting annoyed with what was sudgested here Jupitar lol. Stop nerfing Beguiler, nerf Wizard please.
  7. Evanist

    Ban the Lag!!!

    From their many bags of cracker jacks.
  8. Evanist

    Suggestion Plaguebomb

    It might mean as a support class, but what I meant was the dang 6 second wait time that was too much. That what the problem is. Sure... reduce the damage a bit, that is ok, but don't go and make plaguebomb useless. That what I was saying: Don't make it that the only good damage skill that...
  9. Evanist

    Suggestion Plaguebomb

    .... Do I see beguiller in the support path tree? No... It already has quantum leap and beguile and other things like that. And seriously, it's the 6 second that does not work at all. The skill is already alright like it is, and it must be kept that way. Edit: And seriously, all classes have...
  10. Evanist

    Suggestion Plaguebomb

    Not at freaken all. They are not support class! And seriously, look at the damage of the thing! It is about the same as a normal spell of a mage, but a bit more. Now you want to remove the effect of the only spell they have that can be used in combat? Basically people will run away, wait 6...
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