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  1. Papabear20xd6

    Unfair damage system?

    Kperkins you don't make any sense at all. In that first situation, where the ninja attacks. You supposedly get no attacks off at all? Thats bullshit unless you REALLY suck. So then yea lets say you do your heal. That Ninja can't heal. So even IF he come back to try and kill you, you have full...
  2. Papabear20xd6

    Unfair damage system?

  3. Papabear20xd6

    Unfair damage system?

    kperkins the fact that paladins can have a complete reset of there 130 some odd HP is completely ridiculous. True, it takes all your mana, but where some classes would be dead (many times over with their lack of armor and HP) paladins, with a hit of a button can gain all that hp back and...
  4. Papabear20xd6

    Unfair damage system?

    I whole heartedly agree with the fact that they shouldn't be doing the same damage. But I think paladins are one of the few classes that don't need anything more to them. There damage is small, but coupled with all of the things they have more of then other classes, something has to fall short...
  5. Papabear20xd6

    Finally Tested Brewing

    Me and Icarumba tested it last night and other people can use potions. It said only allowed for a master alchemist or something like that but he right clicked it a couple times and got it to work lol. I think 2 really good solutions would be to make nether wart a cauldron recipe or have some...
  6. Papabear20xd6

    Unfair damage system?

    oh my god really? Even if its a one time use YOU STILL GET TO USE IT. When does someone use revive during combat, its MAINLY used afterwards when people are getting ready for another fight, they grab the stuff they just dropped making them "armed". Simple solution to make lay of hand work well...
  7. Papabear20xd6

    Unfair damage system?

    Sorry Text but in most of the games I have played paladin is more of a healer warrior then a caster warrior. I understand the point of doing the same melee damage as a caster is a bit off. But considering everything else you bring to the table, the damage sorta falls short.
  8. Papabear20xd6

    Unfair damage system?

    I agree with everyones rebuttal. The descriptions for classes can't and shouldn't be used as strict guide lines. It wouldn't be any fun at all if all the sub classes did the exact same damage. The whole point of making them unique is people will have different preferences on who they choose. I...
  9. Papabear20xd6

    Finally Tested Brewing

    Main points of all of it, I wrote way to much so I condensed it all into the green. If you want to read the details I numbered them. Enjoy :) (sorry if it sounds like I'm ranting Im dead tired.) 1) Potion Use Cool down SIMPLY PUT (just round about numbers would need more testing)...
  10. Papabear20xd6

    Concerning the skill "Soul-Leach"

    I agree with all of that, but having also played the bloodmage on the test server, you have to rely on that spell pretty heavily to stay alive and keep monsters and people at bay. The one thing that I would also change about it is lowering the level needed to use it to 10-20. Its exactly the...
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