• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. Ultanian

    Suggestion Shaman Ultimate- RevivalTotem

    And you guessed it, this is a suggestion for the level 70 skill for Shaman. And the skill is pretty self-explanatory, placing the totem revives any players who have died in the last 30 seconds, with a smaller range. The reagent should be quite more costly than revive, so 10 poppies/roses should...
  2. Ultanian

    Suggestion Channel Owners/Managers can set custom titles

    If you owned your own channel, I think a great addition would be to add custom titles for people in there. However, these titles must first be approved via admin/mod and are only able to be seen by those who are in that channel. For example, if I was in RT chat with the title "ConMayor" and...
  3. Ultanian

    Suggestion Combo Skills

    Just a small addition that would probably change combat drastically, yet I believe would incorporate more thought into strategy for fights. Overall, here's a summary of what Id like to see: Using 2 or more skills in rapid succession alters the skills and changes damage/effects. Here's two...
  4. Ultanian

    Future towns (Haven and anything after) request

    Raiding can be boring in today's Herocraftian world, and I would like to ask those of you who are thinking of creating a town to add a way for raiders to get something for attacking. Most towns are made as impenetrable walls, and when raiders do come, the town turtles up. I myself am guilty of...
  5. Ultanian

    Suggestion New Caster: Conjurer

    Although Necromancers are supposed to be summoners of the undead in lore, they really don't do that on Herocraft. However, the Conjurer specializes in this, and can summon undead, machine, or living. Lore: Once studying the arts of the arcane, these casters decided they preferred others to do...
  6. Ultanian

    Suggestion Mumble Plugin

    I'll say it now, I'm a fan of the guys at Mindcrack and in their UHC season XIV they used a plugin called mumble. Essentially this plugin makes players hear eachother through mic, based on one another's coordinates. Like teamspeak, but if I wasn't close to my ally I wouldn't be able to hear...
  7. Ultanian

    I got Final Fantasy IV as an app...

    So I had gotten FF4, and playing it, I get a feeling that HC was inspired by this game :) Kain the Dragoon, Cecil the Dark(dread)Knight/Paladin, Yang (disciple) Just something I wanted to point out, I love this game.
  8. Ultanian

    Suggestion Some new skills for Pyro

    Just some skill suggestions :P I already stated this one in the Scrap Doomwave thread, but here's a edited/clearer version. RingOfFire- Similar to DreadAura as it is toggled on/off, the caster creates a ring of fire around them with a radius of 4 blocks. Enemies within the range are dealt 50...
  9. Ultanian

    Weird glitch?

    I'm on mobile mostly, but today, of all days on April Fools, the Herocraft page is slanted.... Is this a bug or April fools joke? It's like this everytime I go on the site...
  10. Ultanian

    If Herocraft was its own game, what types of weapons?

    Allright, so as the title asks, what types of weapons would you think each class would use if Herocraft was its own game? Here's my example for Ranger: Melee: Daggers, Woodsman Axe Ranged: Slingshot, Crossbow, Bow Feel free to post your ideas ;)
Top