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  1. Delfofthebla

    Bug Slimes are still broken

    I know this is probably known by staff, but I'm just making another post to give a reminder, I guess. Slimes currently do not split upon death. They also have the same HP, regardless of size. This is making leveling pretty tedious (more-so than usual).
  2. Delfofthebla

    Bug Deathmatches are Ending Prematurely

    Deathmatches are currently ending too early. They will state the current winner throughout the deathmatch, as well as how much time is left. However, when the deathmatch has around 2 minutes remaining, it kicks everyone out of the deathmatch and does not declare a winner.
  3. Delfofthebla

    Coding Team App: Delfofthebla

    1. Minecraft IGN: Delfofthebla 2. Position applying for: Coding Team 3. Age: 22 4. Timezone (please use GMT if you live outside of the United States): Mountain Time, No DST. (GMT -7) 5. How long have you been playing Minecraft?: Since Alpha. 6. How long have you been on Herocraft?: 5 months or...
  4. Delfofthebla

    Balance Team App: Delfofthebla

    1. Minecraft IGN / Age: Delfofthebla / 22 2. Position applying for: Balance Team 3. How long have you been on Herocraft?: About 5 months or so. 4. What's your favorite class/path?: It's a toss up between Ninja and Dragoon. 5. How often and in what timezone can you test?: I pretty much live on...
  5. Delfofthebla

    Suggestion Let's Talk About the Pyromancer

    Let's take a moment to talk about Pyromancer, shall we? Pyromancer is a rather interesting class. It's a caster that has one of the highest melee damages, as well as some of the highest damaging nukes in the game. The amount of damage a Pyromancer can deal in one instant is quite insane, and...
  6. Delfofthebla

    Bug All slimes have 300 health, regardless of size.

    Slime mobs are currently broken. Every single form of slime has 300 health. It matters not if it is large, medium, or small.
  7. Delfofthebla

    Suggestion The Skill "Blackjack" is too "Loud"

    From a more..."lore" perspective, Blackjack should be a sneaky skill. You pop it, run in, stun them and assassinate them. Unfortunately, it does not work this way in Herocraft. It is a prep skill, but one that is too risky to use for multiple reasons. 1. The firework is one of the loudest...
  8. Delfofthebla

    Suggestion The "Sneak" Skill

    It takes a very large amount of stamina to toggle sneak. This makes it unreliable for mid-fight usage. Additionally, it does not last forever. It lasts 8 minutes, and you have no indication to when it will expire, and it is actually impossible to tell whether or not you are currently sneaking...
  9. Delfofthebla

    Suggestion Prevent Scan From Self Targeting

    Scan is a really good ability that, unfortunately, is almost impossible to use effectively. The targeting system in Herocraft is unfortunately not as accurate as we'd all hope for. It requires very precise pointing, and it is also effected by lag / de-sync issues. This is an issue we all deal...
  10. Delfofthebla

    Suggestion The "logging" issue needs attention.

    Logging out is a very simple way to avoid a number of issues. Basically, it bypasses any and all confrontation. When Logging, * You don't die. * Your enemy doesn't get a kill. * You get to keep your stuff. * You get to keep your elo / killstreak. * You don't have to run back to where you died...
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