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Suggestion Summon Wolf

Dsawemd

Legacy Supporter 8
Joined
Jun 16, 2011
I realized today, as I ran skirmishes with a face full of bats, that this could probably be coded now.

Rangers could summon a temporary wolf to fight with them. This small dps boost (in the two secs before its killed) could help with the fact that our burst is non-existent.
 

dils1

Legacy Supporter 7
Joined
Jun 19, 2011
Location
New Zealand
It was done in zeal so it should be able to be done.. although wolves changed a bit after that
 

Dsawemd

Legacy Supporter 8
Joined
Jun 16, 2011
I dont think permanent wolves could be balanced as easily as a skill that summons a wolf for 15 secs. I would like to see that instead of how it was on Zeal.​
 

Aundora

Legacy Supporter 8
Joined
Nov 26, 2012
Location
Texas
It should be possible, I don't see why it wouldn't be. Seems like it wouldn't be that difficult to code either.
 

Haxnn

Legacy Supporter 3
Joined
Oct 20, 2011
I believe there were wolves for rangers last map. They only hit about 10 damage so they were more/less used to block hits and knock players around.
 

EvilThor

Legacy Supporter 3
Joined
Oct 31, 2011
Location
Internett
I believe there were wolves for rangers last map. They only hit about 10 damage so they were more/less used to block hits and knock players around.
You needed to find those wolves in the wild, they were not summon-able.
 

Aundora

Legacy Supporter 8
Joined
Nov 26, 2012
Location
Texas
From what I know Rangers are under powered (don't quote me on that) but I think if they are underpowered it would be fair to give them this ability.
 

Sigpit

Legacy Supporter 7
Joined
Jul 5, 2011
Beastmasters in zeal were insanely good classes, they could spawn wolves but only have a max of 3 and they did some pretty good damage.
 

awsumguy75321

Obsidian
Joined
Nov 28, 2012
I think any Spawn Wolf skill should have them there for 45 seconds- they'll probably die in pvp by then, so it isn't too overpowered.
 

Kwong050

Holy Shit!
Joined
Nov 6, 2011
I think that the rangers should get nerfed very slightly to compensate for this change.
 
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