- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
PRE RELEASE - WEEK #10 Patch
Racial Abilities in testing: When we update to 1.21.8 all races will have different sizes.
WIP
Determination: Death EXP penalty reduced by 50%!
LeadershipPlaceholder: Party EXP bonus +5% when leading!
Endurance: Skill stamina costs reduced by 10%!
**
All mobs now have a very large chance to drop direct currency in addition to soul shards.,
Bosses will drop more currency fragments more often,
Increased the respawn time on ores,
Decreased the yield from ores
PRE-RELEASE – WEEK #11 Patch Notes
Crafting & Orbs
⚔️ Gameplay Adjustments
✨ Skills & Items
Racial Abilities in testing: When we update to 1.21.8 all races will have different sizes.
Versatility: Your weapon mastery grants +5% damage!
Lucky: Your fortune increases critical strikes by 5%!
Small Target: Your size grants +2% dodge chance!
Fleet Footed: Your agility grants +5% movement speed!
Arcane Affinity: Your magical nature increases mana regeneration!
Keen Eye: Your precision grants +10% ranged damage!
Ancient Wisdom: Your knowledge grants +50 maximum mana!
Mining Expertise: Your skill grants mining bonuses!
Weapon Master: Your expertise grants +8% weapon damage!
Axe Mastery: Your axe skills grant +10% damage!
Dark Arts: Your forbidden knowledge grants +10% magic damage!
Mana Efficiency: Your focus increases mana regeneration
Brute: Your raw strength grants +5% damage but reduces speed!
Thick Hide: Your natural armor reduces magic damage by 10%!
Regeneration: Your vitality increases health regeneration!
Thick Skin: Your tough hide reduces all damage by 5%!
Ancient Wisdom: Your knowledge grants +50 maximum mana!
Mining Expertise: Your skill grants mining bonuses!
StoneSkin: Stone Skin effect has worn off.
OrcishRage: Orcish Rage! Your fury increases damage by 25%
Hide: You blend into the shadows
Intimidate: Your presence intimidates nearby foes
SwampWalker: You cleanse toxins from your body!
WIP
Determination: Death EXP penalty reduced by 50%!
LeadershipPlaceholder: Party EXP bonus +5% when leading!
Endurance: Skill stamina costs reduced by 10%!
**
All mobs now have a very large chance to drop direct currency in addition to soul shards.,
Bosses will drop more currency fragments more often,
Increased the respawn time on ores,
Decreased the yield from ores
PRE-RELEASE – WEEK #11 Patch Notes
Crafting & Orbs
- All mobs can now drop Crafting Orbs (rarer mobs = higher drop chance).
- Items no longer spawn with sockets attached. Sockets must be added with an Artificer’s Orb.
- Chromatic Orb can now change the color of sockets.
- Items already in the game cannot have their sockets manipulated.
- Artificer’s Orb socket limits by rarity:
- Uncommon = 1 socket
- Rare = 2 sockets
- Heroic = 3 sockets
- Epic = 4 sockets
- Legendary = 5 sockets
⚔️ Gameplay Adjustments
- Fixed a bug causing racial stats to stack.
- Standardized loot table references (mob names now replace old identifiers).
- Adjusted damage values for mobs like Abyss and Anubis to improve balance.
- Added drops + tuned health/damage for new mobs.
- Mark & Recall: Internal system updated again (and again ).
- Removed /sethome and /home commands → use Mark & Recall instead.
- Improved resourcepack delivery system.
- RPG Modpack now includes the resourcepack for easier installation.
✨ Skills & Items
- Magic-based skills no longer have PvP damage penalties.
- All items updated to VER19 (internal).
- Gemstones made less potent (prep for unique boss drops).
- All mobs drop Crafting Orbs.
- All mobs have a higher chance to drop direct currency.
- Gemstones and modifiers reduced in effectiveness (balancing for new boss loot).