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  1. Kainzo

    2.5.0

    Second pass of rebalancing the health and damage for PVP. PVE will stay mostly the same % of health loss. (mobs will do more damage to account for the across the broad increase) Beds now HEAL! Sleep in one for 15-30s to be healed 5-10% (Values may be adjusted!) Patched a security hole in regions...
  2. Kainzo

    Patch 2.4.4

    New PARTY Ui system (To show party health!) To use, hold a map and type /party ui, healers bind pray to it so you can heal your party members without asking their hp! New /hero who CLASS - readout. Converted the class selection process to an interactive command Warriors now can use the...
  3. Kainzo

    Patch 2.4.3 - Various Changes!

    YOU MAY NOW VOTE FOR COINS, DAILY! - just enter your IGN as you vote! Crafting EXP for MASS common materials greatly reduced (Thanks for the tip!) Soulfire Proc chance up'd to 20% (up from 10%) Samurai, damage adjusted to be in line with HP and ARMOR Wood_Sword: 3 Stone_Sword: 6 Iron_Sword: 9...
  4. Kainzo

    Patch 2.4.2 - Bug fixes

    EXP loss is now set to 10% (down from 15%) Party Bonus exp is now set to 15% (UPfrom 10%) Stone -> 0.1 XP Stone_AXE is now available again to crafters (oops)
  5. Kainzo

    Patch 2.4.1 - Cap increased to 100/100 !

    Chainmail now cost considerably less to repair. AutoRepair skill is now working properly. Mushroom spread has been disabled for performance testing. Soulfire now works with Diamond_Sword (10% proc rate) Beastmasters can now use Diamond_Axe
  6. Kainzo

    Patch 2.4.0

    We have re-calculated the damage and decided on this as the first pass of the numbers. Please note, by design... WAR -> low/med ROG -> high HLR -> low CSTR -> med/high CFTR -> low Warrior: Wood_Sword: 2 Stone_Sword: 3 Iron_Sword: 4...
  7. Kainzo

    Patch 2.3.0 - Cooldown/Mana Changes

    CD / Mana changes. Warriors: Taunt adjusted in cd / mana (33% / 3 secs) Paladin: Pray (55% mana / 3 sec cd) Revive (75% mana 10sec) Dreadknight: Manafreeze (15% / 5s / lvl 30) Drainsoul (25% / 5s) Dragoon: Jump (20% / 1.8s) Samurai: Bladegrasp (60s) Ninja: Blackjack (45% / 6s) Ranger: Root...
  8. Kainzo

    Damage tuning...

    We're going to do something sneaky. Well not so sneaky. Basically - we want all of the specializations to use diamond weps (or tools) Warrior: Wood_Sword: 2 Stone_Sword: 3 Iron_Sword: 4 Diamond_Sword: 5 Gold_Sword: 6 Paladin ->...
  9. Kainzo

    Patch 2.2.1 - Raised Cap to 95!

    Updated Ore Obfuscation plugin for improvements (Tweaking!) Updated EcoCreature to encompass Human NPC's Local chat has increased to 25R Shout has had its format changed (ROSE COLOR) Paladin's Soulfire has been brought to 50% chance on attack to light attackers on fire. Rangers do 8 damage with...
  10. Kainzo

    Health Gains

    WARRIOR - LOW/MED DMG (20) +.50 = 44 HEALER - LOW DMG (20) + .30 = 35 CRAFTER - LOW DMG (20) + .25 = 32 ROGUE - MED/HIGH DMG (20) + .20 = 30 CASTER - HIGH DMG (20) + .20 = 30 PALADIN|DK (45) + 1.13 -> 100 DRAGOON (45) + 0.80 -> 84 SAMURAI (45) + 0.51 -> 60 CLERIC -> (35) + 0.40 -> 55 DRD|BMG...
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