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  1. joshtsai

    Bug Ninja's cant use Shears

    I have seen many people at the start of the map having issues with this, I believe it does have something to do with the player's crafter level not being high enough to wield the tool. The same thing happens with people who play smith, if you are a wizard/smith you can use diamond swords but at...
  2. joshtsai

    Bug Town Spawn bug

    I'm not surprised this can be done, This isn't a suggestion post but town spawn should act the same way as recall, gives a slow and the same combat rules applying.
  3. joshtsai

    Bug Samurai Skill - Murasame

    This is a well known bug and was happening last map. I think that it should heal, but perhaps not 25% I feel like the class will then become a tad too strong.
  4. joshtsai

    joshtsai's Balance App

    Bumping my balance app for the new map!
  5. joshtsai

    Alun - The Capitol of balance

    First town on the new map! Good job everyone!
  6. joshtsai

    Old Map Renders [Sanctum, Zeal, Dragongarde, Bastion]

    Bastion: I got the coords for TCK: Rangpur: -505 -816 Thornhollow: -408 -449 Jericho: -757 -534
  7. joshtsai

    Lets talk about grief (new map)

    But the point of a changed system is to ease the amount of work on the mods. Kainzo wishes to have a more self-policing system.
  8. joshtsai

    Lets talk about grief (new map)

    I agree with you on the logical fallacy, what is architectural merit and who decides that? Mods? Players? But then we look at structures built in herocraft, mainly the multitude of houses, usually made of cobble and dirt. When these are populated they are good, it means that people are living...
  9. joshtsai

    Lets talk about grief (new map)

    How about wording it as such: "Mindless Greifing is illegal. Works of utility(roads, bridges, and walkways) and works architectural merit are loved and preserved by the server. Anyone found griefing these structures will be swiftly and justly punished." I'm not saying this is a final decision...
  10. joshtsai

    Lets talk about grief (new map)

    I see thank you for the clarification. I don't really think that system should stay the way it is, perhaps an ejection from the region right before the siege ends to prevent mass looting from a town? I'm not super familiar with the system and I think I need to do some more reading into it to...
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