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  1. Ultanian

    Suggestion More particles for misc. skills

    There is a lot of particles in the game, including unused like the footstep particle. It would be great if bleed type combat skills made the opponent squirt blood (redstone particles), tracking skills made footstep particles underneath the tracked player, etc. Most of runeblade's rune skills...
  2. Ultanian

    Suggestion ChaosOrb changed to AOE

    The skill would make more sense to me as a small AOE when fired, summoning a small ring of fire around the pyromancer when they teleport. Looks better, appeals to lore, and supports the close combat part of pyromancer.
  3. Ultanian

    1.8- New Stone Variants, how are we going to get them?

    In 1.8 snapshots, there is the three new variants of stone- granite, diorite, and andesite. All of which can be turned into polished versions. They generate similar to gravel and dirt patches underground and are quite frequent. However, if the Haven expands before it's in 1.8, how are we going...
  4. Ultanian

    Suggestion Ice Mage Suggestion

    Lore: Ice Mages are the Masters of the frost. They have the ability to bend the forces of cold into their desire, ranging from ice walls to weapons, to Ice armor to shrapnel. During battle, Ice Mages keep close to their allies providing defense and offense at the same time. Level 1: Frost Shard...
  5. Ultanian

    Bug Summon Arrow Bug

    In game when I use summonarrow they don't appear in my inventory unless I click in the empty spot they are supposed to be in. If they go in a stack I already have, the amount of arrows doesn't update until I either click on the stack or fire an arrow. If I am out of arrows and use summon arrow...
  6. Ultanian

    Suggestion Paladin Shields after 1.8

    Confirmed by jeb, doors in 1.8 will be stackable. So, for Paladins shield skill, every time they take damage using a shield I think a reagent of a door should be used. That way their shields cant last forever... EDIT: Forgot to mention that the crafting recipe for doors now yields 3 doors at a...
  7. Ultanian

    Suggestion Races and their abilities

    With the eventual plugin for races, I thought I could give some ideas for abilities that the races of herocraft could have... -Dwarves are naturally expert miners, therefore can find more souls and ores than others when mining. Spending most of their lives in these mines, Dwarves have...
  8. Ultanian

    Suggestion List of skill suggestions

    So here's some skills I think would be good for some classes (although I don't know what). (Warrior) DeepenWound: This skill is passive, but can be extremely strong in fights. For every successful sword hit on an enemy, damage is increased by 2.5 and effect can stack. The bonus damage expires...
  9. Ultanian

    Suggestion Daily bonus?

    Voting gives experience to your combat class, can we have a bonus for logging on daily? That could give experience to profession and multiply for how many days in a row you have logged on... :) What do you guys think?
  10. Ultanian

    Eclipse- Mob Difficulty increases

    A little idea for an event, how about mobs become EXTREMELY hard to kill for one night, maybe even invincible. Would that be doable? And as the worlds lined up, the lunar eclipse began to strengthen the mobs of darkness. Reclaiming their once forgotten roles as gods, the creatures of the shade...
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